Features:
- REMOTE SPY
- Writes to RemoteSpyLogs/ (if enabled)
- If you wish to spy on InvokeClient calls you’ll most likely need to execute the RemoteSpy before the game loads.
- SCRIPT DUMPER
- PRINT TABLE
- Made to be placed in your autoexec folder
- ANIT AFK
- Made to be placed in your autoexec folder
- FUNCTION DUMPER
- Made to be placed in your autoexec folder
- Writes to Garbage Logs/[PlaceId]/
- DEV NOTES:
- The normal Anti-AFK scripts are also detectable (even Adonis detects it).
- FunctionDump(er) was made to dump all functions (upvalues, constants, LocalFunctions) in (a) script(s) because we all know Synapse’s decompiler is bad (but fuck me, is v3’s worse).
- RemoteSpy is undetectable (to my knowledge), has support for :InvokeClient(), custom stack trace so cheeky developers like myself can’t hide the originating script by wrapping FireServer/whatever in a pcall.
- ScriptDumper was something I was new to, I tried to make it as efficient as possible.